{"author_name":"Ranquil","cat":"LD #35","comments":[],"epoch":1461050880,"likes":3,"metadata":{"p_key":"6208","p_author":"Ranquil","p_authorkey":"0","p_urlkey":"41647","p_title":"Transformagician \u2013 The Artist\u2019s Perspective","p_cat":"LD #35","p_event":"LD35","p_time":"1461050880","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Hi guys! I&#8217;m <strong>Ranquil<\/strong> and I worked as an artist in this jam for our game <strong>Transformagician<\/strong>. I thought it could be interesting to hear an artist&#8217;s perspective on the development of the game.<\/p>\n <p><img class=\"alignnone size-full wp-image-555319\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/nalle.gif\" alt=\"nalle\" width=\"128\" height=\"256\" \/><img class=\"alignnone size-medium wp-image-555321\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/tapa-minut.gif\" alt=\"tapa-minut\" width=\"128\" height=\"256\" \/><\/p>\n <p>I, along with the game&#8217;s programmer <strong>HuvaaKoodia<\/strong>, study in a game school. However, I don&#8217;t actually specialize in graphics; my specialization is in game production and design. Still, in this project I worked as an artist and left production and game design to the programmer. I wanted to focus my efforts in this jam to produce graphics because, even though I&#8217;m not an artist, I&#8217;ve always been interested in making game graphics and I wanted to see what I was able to pull off in the given time. Seeing all the nice comments about the graphics really warms up my cold, dead heart! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>The process of making the graphics began by finding some reference pictures for the color palette of the game. I wanted to produce something slightly surreal but still intelligible to human beings so I chose pastel\u00a0paintings as my source for colors. In the end I used 2 paintings as a full range of overall color, made individual palettes for each piece of graphics and and allowed colors to vary a little in shade and ever so slightly in hue from the palette. The end result seemed to work pretty well!<\/p>\n <p>As for character design, I started by sketching very vague outlines for the main character and the enemies. Then I started making the sprites in Photoshop while using the sketches merely as a very rough guide. The main design ideas could by summed up in three phrases: topsy-turvy, not human and artificially created life. If you take a closer look at the character design and the ending, you might start to notice the theme of\u00a0artificially created life on your own too.\u00a0As for animation, I reused the torso and the head with as many sprites as possible but the enemies in the last level required drawing each and every frame from scratch beca\u00a0use of the&#8230; consistency of that particular enemy. \ud83d\ude00<\/p>\n <p>What I&#8217;m the most proud of, though, is the ending cinematic. I had absolutely no idea I could pull off light in a three-dimensional space that well in a limited amount of pixels or that I could make all of the frames in just 3.5 hours! Of course, HuvaaKoodia added quite a lot to it with clever compositing. \ud83d\ude00<\/p>\n <p>All in all, I enjoyed this game jam a lot, improved my skills and a learned lots of new things. I don&#8217;t know whether I&#8217;ll take part in the next Ludum Dare but I&#8217;ll definitely keep on jamming!<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Tldr<\/strong>: I&#8217;m not an artist but I made graphics anyway, did good and learned lots.<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=21836\" target=\"_blank\">Play Transformagician here!<\/a><\/p>\n <p>&nbsp;<\/p>","time":"April 19th, 2016 2:28 am","title":"Transformagician \u2013 The Artist\u2019s Perspective"}