{"author_name":"Eliot","cat":"LD #22","comments":[],"epoch":1324093080,"likes":0,"metadata":{"p_key":"62104","p_author":"Eliot","p_authorkey":"8628","p_urlkey":"97870","p_title":"Physics up and running","p_cat":"LD #22","p_event":"LD22","p_time":"1324093080","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"8628","us_name":"Eliot","us_username":"eliot","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I got a zero-gravity rigid body simulation working in processing! Thanks to the <a href=\"http:\/\/www.ricardmarxer.com\/fisica\">Fisica<\/a> library (a wrapper for JBox2D.)<\/p>\n <p>I&#8217;ve been thinking about art styles as well. I tried making an astronaut protagonist in the style of Cactus but it doesn&#8217;t feel quite right.<\/p>\n <p>Here&#8217;s a screenshot from the current build which is just a physics sandbox:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/16\/physics-up-and-running\/physicssim1\/\" rel=\"attachment wp-att-88248\"><img class=\"alignnone size-medium wp-image-88248\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/PhysicsSim1-300x231.png\" alt=\"Physics Sandbox\" width=\"300\" height=\"231\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/PhysicsSim1-300x231.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/PhysicsSim1-550x424.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"December 16th, 2011 10:38 pm","title":"Physics up and running"}