If nothing else, proof of ideas
story =
sandwich shop
staff:
you
griller
assembler
order taker
griller gets sick, goes home
assembler abducted by aliens
order taker runs away with mystery man for shotgun wedding
LEFT ALONE
SERVE THE CUSTOMERS
customers come in and give orders, queue builds
customers give orders in text, generic voices.
orders in speech bubbles
have icons for elements of sandwiches
to prevent straight “Build sandwich for customer A, deliver, build for B, deliver, build for C, deliver”:
toasted sandwiches, require toasting time once done
bacon, sausage, burger, steak, grilled chicken, fried onion – all require cooking time
don’t burn these things or you can’t use them!
grid/selection of ingredients
breads seperate, even necessary?
click an ingredient
hotkeys for sandwich slots! (clicking optional)
click ingredient, press hotkey for sandwich slot
click sandwich, click toaster
click sandwich, click customer, cha-ching
click ingredient, click grill
click ingredient on grill, hotkey sandwich!
click sandwich on toaster, click customer, cha-ching
double-wide customers for added difficulty, lololol
customers pay based on time delivered – they have an expected time based on ingredients and give bonus for faster than expected, deduct for slower
constant clock ticking, day ends, score is your cash in till. scoreboard!
Now if someone else rips me off, I have something to refer to. Not that it matters. By this time into LD21 I had a firm idea, a working concept prototype and no alcohol in my body. This time, I had 3/4 of a bottle of Jack Daniels in my system and am noticeably less productive. Oh well!