{"author_name":"AngryMobofSteve","cat":"LD #22","comments":[],"epoch":1324092840,"likes":0,"metadata":{"p_key":"62111","p_author":"AngryMobofSteve","p_authorkey":"505836","p_urlkey":"97877","p_title":"A bit of a late start, but I\u2019m in.","p_cat":"LD #22","p_event":"LD22","p_time":"1324092840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505836","us_name":"AngryMobofSteve","us_username":"AngryMobofSteve","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I&#8217;ve got a pretty good idea of what I&#8217;d like to make and some interesting things to do with it, just having a tough time deciding which framework to use.<\/p>\n <p>It&#8217;ll either be: Flixel; Thomas Jahn&#8217;s <a href=\"http:\/\/blog.pixelpracht.net\/?p=59\">FlixelTMX parser<\/a>; or GameMaker and\u00a0 <a href=\"http:\/\/www.ghostkeeper.nl\/SimplXML.zip\">SimplXML<\/a>; Tiled\u00a0 Photoshop, and probably sfxr or the like for sound.<\/p>\n <p>&nbsp;<\/p>","time":"December 16th, 2011 10:34 pm","title":"A bit of a late start, but I\u2019m in."}