Remembering why I haven’t started using XNA…

Alright, looking at the GameStateManagement example and looks a little bit more helpful, just messy.  This page seems pretty helpful too, filled with XNA resources: http://nelxon.com/resources/xdsk2/.

Also, have a name I think: Flex.

Just need to figure out what to work on first…  Platformer example’s physics were a mess, so thinking just starting from square one again.

Comments

17. Dec 2011 · 01:51 UTC
Really lovely when your internet starts to crap out on you… seems more stable now…