{"author_name":"caranha","cat":"LD #22","comments":[],"epoch":1324081200,"likes":0,"metadata":{"p_key":"62267","p_author":"caranha","p_authorkey":"7847","p_urlkey":"98033","p_title":"Thinking about the Theme","p_cat":"LD #22","p_event":"LD22","p_time":"1324081200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7847","us_name":"caranha","us_username":"\/author\/caranha\/","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>\u00a8Alone\u00a8 is not exactly an easy theme&#8230; I\u00b4ll spend the first hour or two thinking up the game&#8230; maybe washing the dishes and thinking while I do this.<\/p>\n <p>A quick idea that I had was some sort of shooter or dungeon crawler, where your \u00a8hitpoints\u00a8 and \u00a8abilities\u00a8 are defined by the companions that you grab along the way.<\/p>\n <p>When your group is large, you have more options to act, and you can survive more dangerous stuff.<\/p>\n <p>But if you have many people with you, maybe you can\u00b4t fit through certain openings in the game area, or you are an easier target&#8230; <\/p>\n <p>I\u00b4ll keep thinking for a while.<\/p>","time":"December 16th, 2011 7:20 pm","title":"Thinking about the Theme"}