{"author_name":"newton64","cat":"LD #22","comments":[],"epoch":1324078140,"likes":0,"metadata":{"p_key":"62325","p_author":"newton64","p_authorkey":"2536","p_urlkey":"98091","p_title":"In Which newton64 Attends His Firste Ludum Dare","p_cat":"LD #22","p_event":"LD22","p_time":"1324078140","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2536","us_name":"newton64","us_username":"newton64","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Hey, first time Darer, first time poster. Not sure of the proper protocol, but my sensors indicate such a blog-word is in order.<\/p>\n <p>For LD22, I&#8217;m working in Orx (http:\/\/orx-project.org\/), to which I have become accustomed in a few of my older games (http:\/\/newton64.ca\/games\/).<\/p>\n <p>In the course of said games, I have also developed my own little OrxFramework (http:\/\/newton64.ca\/games\/jams\/ld22\/OrxFramework.zip), which essentially just handles state transitions, &amp;c. Hopefully that qualifies as full disclosure.<\/p>\n <p>The hour approacheth.<\/p>\n <p>Who Dares Wins.<\/p>\n <p>cheers.<\/p>","time":"December 16th, 2011 6:29 pm","title":"In Which newton64 Attends His Firste Ludum Dare"}