{"author_name":"JH","cat":"LD #22","comments":[],"epoch":1324072200,"likes":1,"metadata":{"p_key":"62404","p_author":"JH","p_authorkey":"5452","p_urlkey":"98176","p_title":"I\u2019m in.. maybe.","p_cat":"LD #22","p_event":"LD22","p_time":"1324072200","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"5452","us_name":"JH","us_username":"jh","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I had such a blast during LD #21 that I feel obligated to also participate in LD #22.<br \/>\n Sadly, I am not sure if I will have the time to finish a game this weekend as RL will keep me busy. Nevertheless it&#8217;s worth at least a try.<\/p>\n <p>Tools that I will use:<\/p>\n <p>Language: C<br \/>\n IDE: Visual Studio 2008<br \/>\n Lib\/Engine: A custom library (uses OpenGL for graphics) You can download it <a href=\"http:\/\/jhwork.net\/ld22\/jhlib.zip\">here<\/a><br \/>\n Gfx: Paint.net<br \/>\n Audio: sfxr and FL Studio<br \/>\n Misc: Recording the whole process with Chronolapse.<\/p>\n <p>Good luck everyone!<\/p>","time":"December 16th, 2011 4:50 pm","title":"I\u2019m in.. maybe."}