{"author_name":"Wirtualnosc","cat":"LD #22","comments":[],"epoch":1324062900,"likes":0,"metadata":{"p_key":"62514","p_author":"Wirtualnosc","p_authorkey":"3133","p_urlkey":"98286","p_title":"Prepared!","p_cat":"LD #22","p_event":"LD22","p_time":"1324062900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3133","us_name":"Wirtualnosc","us_username":"wirtualnosc","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>My preparations are done. I think. \ud83d\ude00<\/p>\n <p>I googled around for like 20 minutes until I found an application which would fit my timelapsing desires. It has screen choosing, hard drive space checking, CPU monitoring, and all that awesome stuff that I won&#8217;t use anyway (except for the first one I mentioned), but oh well \ud83d\ude1b<\/p>\n <p>So&#8230; There&#8217;s the list of programs I&#8217;ll use:<\/p>\n <p>Game making: The Games Factory 2<br \/>\n Graphics: The Games Factory 2\/Paint.NET (depending on how complex the sprite is)<br \/>\n Sounds: sfxr<br \/>\n Music: Probably no music again, I&#8217;ll try to add some sounds in background instead (birds, winds etc.). If desperate, I&#8217;ll find a free, easy to use midi program.<br \/>\n Timelapsing: TimeSnapper Professional<\/p>\n <p>Also, I like the themes in Final Round&#8230;\u00a0<del>Especially kittens.<\/del> That means I won&#8217;t spend a lot of time trying to find any ideas for my game \ud83d\ude00<\/p>","time":"December 16th, 2011 2:15 pm","title":"Prepared!"}