CombiBox!
This has felt like the longest 72 hours ever. I’m super proud to present my first ludum dare entry: Combibox!
A huge thank you to Commie who did most of the 3d work, and Doctor Beard for his ginger goodness.
While overall I’m overjoyed with the result, there are still a few things I would like to have changed. I’d have liked to work more on the menu, and implement saving of high scores. There’s also a few physics issues here and there that still need ironing out.
Things learned for next time:
- Art smart not hard. I spend about 5 hours making those boxes and their textures – and they still have terrible bakes
- Unity’s PBR is your friend (especially if you suck at painting)
- Consider the effort to payout ratio of everything before doing it
- Make a proper plan
- Follow it
I’d love to head what you think: try it here