{"author_name":"Sploitz","cat":"LD #22","comments":[],"epoch":1324060680,"likes":0,"metadata":{"p_key":"62531","p_author":"Sploitz","p_authorkey":"507483","p_urlkey":"98303","p_title":"My frame work for my first LD48","p_cat":"LD #22","p_event":"LD22","p_time":"1324060680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"507483","us_name":"Sploitz","us_username":"Sploitz","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>For my first LD48 I&#8217;ll be using a very basic game engine from a book I&#8217;ve been using to relearn Java.<\/p>\n <p>http:\/\/www.delmarlearning.com\/companions\/content\/1435458087\/SourceFiles\/8087-resources.zip<\/p>\n <p>Also going to possibly use a very basic, not polished, weather system I made this week. (Makes use of the basic game engine.)<\/p>\n <p>http:\/\/www.mediafire.com\/?f9t1o8wzlr4cdpe<\/p>","time":"December 16th, 2011 1:38 pm","title":"My frame work for my first LD48"}