{"author_name":"zwets","cat":"LD #22","comments":[],"epoch":1324047420,"likes":0,"metadata":{"p_key":"62595","p_author":"zwets","p_authorkey":"7986","p_urlkey":"98367","p_title":"We\u2019re in!","p_cat":"LD #22","p_event":"LD22","p_time":"1324047420","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7986","us_name":"zwets","us_username":"zwets","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Ludum Dare always looks like a lot of fun from the outside, time to find out if it&#8217;s as much fun (or more?) when you actually take part. My friend Gijs and I will be taking part in the Jam. I will be doing most of the coding, he&#8217;ll bring his considerable artistic skills to the table.<\/p>\n <p>Don&#8217;t expect a masterpiece or anything, we just want to finish something. Playability and fun are priorities.<\/p>\n <p>One thing I&#8217;m not 100% sure about: is it okay for the Jam to use Creative Commons sounds and music? Or is that not in the spirit of the event? Let me know what you think in the comments.<\/p>\n <p><strong>Tools<\/strong><\/p>\n <ul>\n <li><strong><\/strong><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/16\/were-in-14\/catsshot\/\" rel=\"attachment wp-att-85374\"><img class=\"size-full wp-image-85374 alignright\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/catsshot.jpg\" alt=\"\" width=\"200\" height=\"177\" \/><\/a>HTML\/Javascript, with a little quickie <a title=\"Framework Demo\" href=\"http:\/\/www.gwtp.net\/ludumdare22\/framework\/game.html\">homebrew framework<\/a> I whipped up today.<\/li>\n <li>Probably Photoshop Elements for the graphics, with a dash of Gimp (mostly for the programmer art :-).<\/li>\n <li>Audacity for sounds, and maybe something like <a title=\"Sound effects generator\" href=\"http:\/\/www.bfxr.net\/\">Bfxr<\/a>.<\/li>\n <li>Notepad++, Firefox, Firebug.<\/li>\n <\/ul>\n <p>Have fun everyone!<\/p>","time":"December 16th, 2011 9:57 am","title":"We\u2019re in!"}