{"author_name":"A-Type","cat":"LD #22","comments":[{"author_name":"","time":"December 15, 2011 8:34 pm","epoch":1323999240,"text":"I just package it into mediafire. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"gavin5564","time":"December 15, 2011 10:15 pm","epoch":1324005300,"text":"Hi, I&#8217;m also a strict xna developer, We are few and far between.","spam":"N"}],"epoch":1323998700,"likes":2,"metadata":{"p_key":"62680","p_author":"A-Type","p_authorkey":"8302","p_urlkey":"98452","p_title":"First LD\u2026 A little apprehensive","p_cat":"LD #22","p_event":"LD22","p_time":"1323998700","p_likes":"2","p_comments":"2","p_status":"UPD5","us_key":"8302","us_name":"A-Type","us_username":"a-type","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I&#8217;m an XNA developer, pretty much strictly.\u00a0 I&#8217;ve only made games for a little less than a year, so I haven&#8217;t expanded much.\u00a0 So I&#8217;m sticking with what I know:<\/p>\n <ul>\n <li>XNA 4.0 (maybe I can port it to WP7)<\/li>\n <li>Paint.NET<\/li>\n <li>Homemade sound clips (if I have time, if not, that sound generator thingy)<\/li>\n <li>Free time (I&#8217;ve got it in spades!)<\/li>\n <\/ul>\n <p>There are a few things I need to get down before we start, though.\u00a0 Mainly, what&#8217;s the best way to package an XNA game?\u00a0 I don&#8217;t want to get to zero-hour and realize I don&#8217;t know how to submit the thing.\u00a0 I&#8217;m a little ashamed to admit I&#8217;ve never finished and packaged an XNA game.\u00a0 What must be done for that?<\/p>\n <p>..hope someone reads this.\u00a0 I&#8217;ll go back to googling in the meantime.<\/p>\n <p>&nbsp;<\/p>\n <p>edit: also, how do I change my avatar?<\/p>","time":"December 15th, 2011 8:25 pm","title":"First LD\u2026 A little apprehensive"}