{"author_name":"Jeck","cat":"LD #22","comments":[],"epoch":1323984060,"likes":0,"metadata":{"p_key":"62704","p_author":"Jeck","p_authorkey":"2868","p_urlkey":"98476","p_title":"I\u2019m In.","p_cat":"LD #22","p_event":"LD22","p_time":"1323984060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2868","us_name":"Jeck","us_username":"jeck","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>So, I&#8217;m in. This&#8217;ll be my second Ludum Dare.<\/p>\n <p>I will be coding using openGL in C++. Some libraries I&#8217;ll be using: OIS for input handling, FTGL for text rendering, and ogg\/vorbis for sound.<\/p>\n <p>Still not certain whether to go 2D or 3D. Will wait for the\u00a0 theme to decide. If I go 3D I might also bring in some engine code from another project&#8211; just basic 3D math and stuff, no game code. The schedule is going to be tight, this being the holidays, so I may end up switching from compo to jam midway through.<\/p>\n <p>&nbsp;<\/p>","time":"December 15th, 2011 4:21 pm","title":"I\u2019m In."}