{"author_name":"black_mage_andy","cat":"LD #22","comments":[],"epoch":1323983760,"likes":0,"metadata":{"p_key":"62705","p_author":"black_mage_andy","p_authorkey":"4933","p_urlkey":"98477","p_title":"I\u2019m In","p_cat":"LD #22","p_event":"LD22","p_time":"1323983760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4933","us_name":"black_mage_andy","us_username":"mnemonix","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I&#8217;m in for my 2nd Ludum Dare \ud83d\ude00<\/p>\n <p>I will again be using C# &amp; XNA. MS Paint and photoshop for graphics and bfxr for sound effects.<\/p>\n <p>I have started work on a small library for my games and for Ludum Dare entries, and I call it MageLib, you can download the source at\u00a0<a href=\"http:\/\/downloads.paradoxbang.com\/MageLib\/MageLib_pre_22.rar\">http:\/\/downloads.paradoxbang.com\/MageLib\/MageLib_pre_22.rar<\/a>\u00a0but it doesn&#8217;t contain much, just stuff for setting up resolution and a render target for a resolution independent game. I may expand on it over the weekend.<\/p>\n <p>Follow me on twitter @black_mage_andy<\/p>\n <p>Good luck all <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"December 15th, 2011 4:16 pm","title":"I\u2019m In"}