Publically giving it a go

This will be the 3rd Ludum Dare I have attempted, but the first one that I am actually going on record beforehand saying that I will do it (In the hopes that it will help me stay on task a bit better with that extra pressure).  My background is I was more active in the indie gamedev community (specifically the SDL community) a decade ago.  My name is listed in the credits for the official SDL documentation, and I wrote a couple of early SDL games (CDVST and Glutton).  I’ll be sticking with what I know, and scavanging a couple of old projects for some support code (which I will make a post on later for disclosure).  Here is my summary:

Base Library:  SDL

Language: C

Primary OS: Windows

Dev Environment: Visual Studio Express

Graphics: Adobe Photoshop, Sketchbook Pro, Cintiq 21UX

Sound FX: SFXR, possibly a microphone 😛