Publically giving it a go
This will be the 3rd Ludum Dare I have attempted, but the first one that I am actually going on record beforehand saying that I will do it (In the hopes that it will help me stay on task a bit better with that extra pressure). My background is I was more active in the indie gamedev community (specifically the SDL community) a decade ago. My name is listed in the credits for the official SDL documentation, and I wrote a couple of early SDL games (CDVST and Glutton). I’ll be sticking with what I know, and scavanging a couple of old projects for some support code (which I will make a post on later for disclosure). Here is my summary:
Base Library: SDL
Language: C
Primary OS: Windows
Dev Environment: Visual Studio Express
Graphics: Adobe Photoshop, Sketchbook Pro, Cintiq 21UX
Sound FX: SFXR, possibly a microphone 😛