{"author_name":"Pythonus","cat":"LD #22","comments":[],"epoch":1323837180,"likes":0,"metadata":{"p_key":"62853","p_author":"Pythonus","p_authorkey":"509367","p_urlkey":"98626","p_title":"I\u2019m in for whatever it\u2019s worth. (updated)","p_cat":"LD #22","p_event":"LD22","p_time":"1323837180","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"509367","us_name":"Pythonus","us_username":"Pythonus","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Hi there!<\/p>\n <p>I have been pretty exited about the next LD48. I&#8217;m really new to game making, have been practicing for a couple of month\u00a0with some tutorials but nothing like 48 hours game making \u00a0so I hope to hear some good advice on this one (not that I haven&#8217;t read almost everything here at LD.com). My gold is to get to one of the finish lines(comp or jam, whatever) and toolchain of choice would be:<\/p>\n <ul>\n <li><strong>Unity3D<\/strong>; setting up into a 2d constraint and js scripting.<\/li>\n <li><strong>Pixen<\/strong> (since I in Mac OS). It is great since you can use background images and I&#8217;m not to good art maker or have a super tablet.<\/li>\n <li><strong>CFXR<\/strong> for sound effects.<\/li>\n <li><strong>Garage band<\/strong> or some loopy <strong>music<\/strong> maker to simplify things around.<\/li>\n <li><strong>Orthello\u00a0<\/strong>(free-version); and this one particularly have never used so second\u00a0thoughts all over my head. And in the case of using sprites then:<\/li>\n <li><strong>texture packer.<\/strong><\/li>\n <\/ul>\n <div>so comments very much appreciated. I&#8217;m so nervous already!<\/div>\n <div>I even spent too many time on this post \u00ac\u00ac<\/div>\n <div>As it seams to be know I&#8217;m going to use also this other 2 libraries\/tools\/scripts\/whatever you want to call them:<\/div>\n <div>\n <ul>\n <li><a href=\"http:\/\/itween.pixelplacement.com\/index.php\"><strong>Itween<\/strong><\/a><\/li>\n <li><strong><a href=\"http:\/\/www.arongranberg.com\/unity\/a-pathfinding\/\">A* pathfinder<\/a><\/strong><\/li>\n <\/ul>\n <div>under my approach to the game making<\/div>\n <\/div>","time":"December 13th, 2011 11:33 pm","title":"I\u2019m in for whatever it\u2019s worth. (updated)"}