Intent to compete

This post is my declaration to compete in Ludum Dare 22.

I have never competed before, and this is my first project of this type. It is going to be a grand adventure.

I plan on basing my project on pygame, likely using the pygames utilities library http://code.google.com/p/pgu/.

No matter what the eventual theme is, I know I want to explore NPC interaction and storytelling.

I am being inspired by demos by Martin Magnusson about natural language processing.

http://www.youtube.com/watch?v=wQ0juIliwL8

 

Another one of my inspirations is Douglas Adam’s Starship Titanic, an older game but the only of it’s kind to incorporate a chat based interface.

I want to try add story and dynamic needs to NPCs in a way mainstream games have not tried yet. It is an idea I have been playing with in my head for about a year now, but I have not put any code down on paper so to speak and I am excited about finally getting an excuse (and time now that finals are just over) to do so.