I’m in!

I am currently a bit sick, but I should be better before the weekend starts. This is my first time participating in LD48 and I am pretty thrilled to see where it leads me. I did not settle for a specific language/technology yet. My options are:

1. JavaScript/HTML5/Canvas
Advantages: lots of experience, rapid development, very portable
Disadvantages: not as awesome as C++, few things to discover on the journey

2. C++/SFML
Advantages: really fun, stable & fast!
Disadvantages: slower development, low portability (compiling for multiple platforms takes a lot of time and is probably not an option)

I will probably choose the first one, simply because I really want to get it done in time, although i like C++ better for game development.

My other tools are:

  • Netbeans <3
  • Photoshop/Paint.NET
  • sfxr/FL Studio (if I have the time)

I am really excited to see all the games! Let’s do this!

Comments

GreaseMonkey
13. Dec 2011 · 00:39 UTC
WRT C++/SFML: If you’re worried about cross-platform issues, ensure that you compile with MinGW or Cygwin every now and then – if it compiles there, it should compile on not-Windows.