{"author_name":"dethe","cat":"LD #22","comments":[],"epoch":1323661680,"likes":0,"metadata":{"p_key":"62970","p_author":"dethe","p_authorkey":"7384","p_urlkey":"98743","p_title":"Jammed","p_cat":"LD #22","p_event":"LD22","p_time":"1323661680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7384","us_name":"dethe","us_username":"dethe","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>For my game jam, worked on some algorithms for rounded terrain and built \u00a0a simple demo using websockets to coordinate between multiple players. No actual gameplay, just moving squares around from multiple browsers, but the code is here if it would help anyone:\u00a0<a href=\"https:\/\/github.com\/dethe\/Websocket-Demo\">https:\/\/github.com\/dethe\/Websocket-Demo<\/a>.<\/p>","time":"December 11th, 2011 10:48 pm","title":"Jammed"}