{"author_name":"codeapparat","cat":"LD #22","comments":[],"epoch":1323652320,"likes":1,"metadata":{"p_key":"62977","p_author":"codeapparat","p_authorkey":"505226","p_urlkey":"98750","p_title":"I\u2019m in! Another LD newbie!","p_cat":"LD #22","p_event":"LD22","p_time":"1323652320","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"505226","us_name":"codeapparat","us_username":"codeapparat","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>First time LD for me! I&#8217;m intrigued to see if i&#8217;m able to pull anything playable and fun off within those 48 hours. But i&#8217;m confident and motivated.<\/p>\n <p>I&#8217;m usually suffering from the typical\u00a0indie game developers curse to come up with too large ideas and then getting entangled in long term development. LD might be a cure for that. A chance to get over my perfectionism and create something\u00a0short, simple and fun.<\/p>\n <p>My tools and libraries\u00a0of\u00a0choice will\u00a0be XNA, C#, Photoshop, Audacity, SFXR, maybe Paul&#8217;s Extreme Sound Stretch and Farseer Physics if physics are involved.<\/p>","time":"December 11th, 2011 8:12 pm","title":"I\u2019m in! Another LD newbie!"}