Warm-up: Radiation
I’ve spent what time I’ve had over the weekend working on a somewhat random game, while getting used to programming with SFML in C++ (Somewhat similar to C#, but slightly different). This is what I’ve gotten up to so far:
I’m liking the idea that I generated from this theme ( Collect Radiation, Power Buildings using Radiation, Protect Buildings from Radiation ), and will most likely finish this up during the week.
Achieved:
- Loading Resources
- Handling Input
- Scene Management
- Sounds (Fairly straight forward though)
- Displaying Text (Also straight forward)
