{"author_name":"Winterblood","cat":"LD #22","comments":[],"epoch":1323547380,"likes":0,"metadata":{"p_key":"63054","p_author":"Winterblood","p_authorkey":"4051","p_urlkey":"98827","p_title":"Warmup Weekend Away!","p_cat":"LD #22","p_event":"LD22","p_time":"1323547380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4051","us_name":"Winterblood","us_username":"winterblood","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>3-year-old daughter off to bed &#8211; the evening is mine, all mine!<\/p>\n <p>My warm-up is going to be to finish my sorely neglected xmas challenge game. So far I&#8217;ve done a lot of tweaking the landscape generation code, but no gameplay at all. Older readers may find this looks suspiciously <a href=\"http:\/\/en.wikipedia.org\/wiki\/The_Sentinel_(video_game)\" title=\"The Sentinel\" target=\"_blank\">familiar<\/a>, if a bit murky&#8230;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/10\/warmup-weekend-away\/landscape1\/\" rel=\"attachment wp-att-80308\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/landscape1-550x482.png\" alt=\"\" width=\"550\" height=\"482\" class=\"alignnone size-large wp-image-80308\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/landscape1-550x482.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/landscape1.png 1336w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>This weekend&#8217;s task is to get the gameplay mechanics and main game loop working. I might have time to improve the landscape and presentation a bit, if things go well. It certainly needs it&#8230;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity3d\/\" rel=\"tag\">unity3d<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/warmup\/\" rel=\"tag\">warmup<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/xmasgame\/\" rel=\"tag\">xmasgame<\/a><\/p>","time":"December 10th, 2011 3:03 pm","title":"Warmup Weekend Away!"}