{"author_name":"dariusoflancs","cat":"LD #22","comments":[],"epoch":1323533580,"likes":3,"metadata":{"p_key":"63060","p_author":"dariusoflancs","p_authorkey":"6979","p_urlkey":"98833","p_title":"Warm up \u2013 Narration Screenshot #1","p_cat":"LD #22","p_event":"LD22","p_time":"1323533580","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"6979","us_name":"dariusoflancs","us_username":"dariusoflancs","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Coming to the end of my second coding session on LD #22 Warmup. I&#8217;ve got basic sprite drawing, movement and map collision detection running. Given that I started from a blank page of a new unfamiliar framework and no tools, I&#8217;m rather happy with progress.<\/p>\n <p>I&#8217;m using C# XNA 4.0, and Paint.NET so far.<\/p>\n <p>Now for the screenshot:<\/p>\n <div id=\"attachment_80208\" style=\"width: 348px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/10\/warm-up-narration-screenshot-1\/danarrator-snap-1\/\" rel=\"attachment wp-att-80208\"><img class=\"size-full wp-image-80208\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/DANarrator-snap-1.png\" alt=\"Snapshot\" width=\"338\" height=\"392\" \/><\/a><p class=\"wp-caption-text\">Not bad for a first try - very 8-bit retro<\/p><\/div>","time":"December 10th, 2011 11:13 am","title":"Warm up \u2013 Narration Screenshot #1"}