{"author_name":"absolom","cat":"LD #22","comments":[],"epoch":1323358200,"likes":1,"metadata":{"p_key":"63143","p_author":"absolom","p_authorkey":"0","p_urlkey":"98921","p_title":"GAME TIME!!!","p_cat":"LD #22","p_event":"LD22","p_time":"1323358200","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Using LD as an excuse to learn some libraries useful for prototyping.<\/p>\n <ul>\n <li>Language: Ruby<\/li>\n <li>Libraries: Gosu, and maybe chipmunk and\/or chingu, will decide before LD begins<\/li>\n <li>Sounds: sfxr<\/li>\n <li>Music&#8230; I DON&#8217;T KNOW&#8230; can I use sleep is death as a tool?<\/li>\n <li>Art: GIMP most likely, want to put together a small procedural graphics app for content generation but probably won&#8217;t have time<\/li>\n <\/ul>\n <div>Hoping to come up with some fun mechanics.<\/div>","time":"December 8th, 2011 10:30 am","title":"GAME TIME!!!"}