{"author_name":"DeltaF1","cat":"LD #35","comments":[],"epoch":1461027540,"likes":0,"metadata":{"p_key":"6328","p_author":"DeltaF1","p_authorkey":"34574","p_urlkey":"41767","p_title":"A game mechanic, but not much else","p_cat":"LD #35","p_event":"LD35","p_time":"1461027540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"34574","us_name":"DeltaF1","us_username":"deltaf1","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I had high hopes for this Ludum Dare, but, as with many in the past, I failed to produce anything completed. I think I&#8217;m going to start participating in the excellent One Game a Month challenge again to prepare for next time <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>What I did produce was a stealth-em-up concept, based on possessing the bodies of your enemies to reduce suspicion.<\/p>\n <div id=\"attachment_554295\" style=\"width: 310px\" class=\"wp-caption alignnone\"><img class=\"size-medium wp-image-554295\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/thomas-300x225.gif\" alt=\"The possession mechanic in action\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/thomas-300x225.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/thomas-768x576.gif 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/thomas-550x413.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p class=\"wp-caption-text\">The possession mechanic in action<\/p><\/div>\n <div id=\"attachment_554297\" style=\"width: 310px\" class=\"wp-caption alignnone\"><img class=\"size-medium wp-image-554297\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/alert-300x225.gif\" alt=\"Enemy following AI\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/alert-300x225.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/alert-768x576.gif 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/alert-550x413.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p class=\"wp-caption-text\">Basic enemy AI<\/p><\/div>\n <div id=\"attachment_554303\" style=\"width: 310px\" class=\"wp-caption alignnone\"><img class=\"size-medium wp-image-554303\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/vision-300x225.gif\" alt=\"FOV and raycasting\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/vision-300x225.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/vision-768x576.gif 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/vision-550x413.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p class=\"wp-caption-text\">Grid based raycasting<\/p><\/div>\n <div id=\"attachment_554319\" style=\"width: 310px\" class=\"wp-caption alignnone\"><img class=\"size-medium wp-image-554319\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Final2-300x225.gif\" alt=\"Putting it all together\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Final2-300x225.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Final2-768x576.gif 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Final2-550x413.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p class=\"wp-caption-text\">Putting it all together<\/p><\/div>\n <p>&nbsp;<\/p>\n <p>It&#8217;s been fun, I&#8217;ll probably post the latest build just as a proof of concept, but there&#8217;s no gameplay to it yet.<\/p>\n <p>&nbsp;<\/p>\n <div id=\"attachment_554332\" style=\"width: 190px\" class=\"wp-caption alignnone\"><img class=\"size-full wp-image-554332\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/excitable.gif\" alt=\"bonus gif of cute excited rectangles\" width=\"180\" height=\"268\" \/><p class=\"wp-caption-text\">bonus gif of cute excited rectangles<\/p><\/div>","time":"April 18th, 2016 7:59 pm","title":"A game mechanic, but not much else"}