First LD for Team Tronic!
Hey all,
I am speaking for a team of four, two artists, two code people, three of which are in the same band, one of which is South African and two of which work here:
We are taking part in LD #22 Jam for the first time ever and it is going to be epic. Most of us have never created a game (all sad app/backend developer types, and print designers!) so it is going to be a steep learning curve for us all. I wanted to ask everyone if they had any tips or words of wisdom? Especially if anyone has made the same transition. I am eager to blog along and share all of trials with LD folk so keep an eye out, and good luck to all participants!
PS I have been told that the team name has yet to be agreed, first point of conflict 😛
Comments
digital_sorceress
11. Nov 2011 · 11:08 UTC
1. Don’t be overambitious, because projects almost always take longer than you think they will. Aim to do engine+graphics on day one. Aim to do gameplay+audio on day two.
