{"author_name":"Stoney","cat":"October Challenge 2011","comments":[{"author_name":"7heSama","time":"November 2, 2011 8:02 pm","epoch":1320282120,"text":"Giving up != delaying. &gt;:| You go this. GOGOGO","spam":"N"}],"epoch":1320107820,"likes":0,"metadata":{"p_key":"63345","p_author":"Stoney","p_authorkey":"321","p_urlkey":"99123","p_title":"Giving up","p_cat":"October Challenge 2011","p_event":"LD21","p_time":"1320107820","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"321","us_name":"Stoney","us_username":"stoney","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>As it turns out, I&#8217;m not going to be able finish in time for the October Challenge. My original plan was to sell pre-orders of my game <a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/10\/01\/october-challenge-wolkenwelt\/\">Wolkenwelt<\/a> by the end of October. Well, in my timezone it&#8217;s already November 1st. In hindsight, I didn&#8217;t have as much time in October as I hoped I would have. I only had the last two weeks of October for development as I had some important contract work to finish during the first two weeks. It didn&#8217;t help that I have been sick since last Thursday.<\/p>\n <p>&nbsp;<\/p>\n <p>Anyhow, I have every intention of developing Wolkenwelt further and eventually releasing it. I needed to push back the pre-order date, but I hope to be able to start with pre-orders by next week, even though the first alpha may not be as feature-rich as I want it to be.<\/p>\n <p>If you want to follow the development process, you can either <a href=\"http:\/\/www.wolkenwelt.com\">visit the official Wolkenwelt site<\/a>, which has more information on the game and forums or you could follow me on <a href=\"http:\/\/twitter.com\/freezedev\">Twitter<\/a>.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/wolkenwelt\/\" rel=\"tag\">wolkenwelt<\/a><\/p>","time":"October 31st, 2011 7:37 pm","title":"Giving up"}