{"author_name":"tnelsond","cat":"LD #21","comments":[{"author_name":"","time":"September 13, 2011 5:16 am","epoch":1315908960,"text":"I would recommend using an off the shelf engine, so you can see the way that nice ones work. Flixel is super great.","spam":"N"},{"author_name":"tnelsond","time":"September 13, 2011 7:23 am","epoch":1315916580,"text":"Yeah, I guess I&#8217;ll try that, I&#8217;ve been writing in SDL (and pygame) for so long I probably should relax and learn some flash stuff.","spam":"N"}],"epoch":1315879980,"likes":1,"metadata":{"p_key":"63542","p_author":"tnelsond","p_authorkey":"1044","p_urlkey":"99327","p_title":"Slow.","p_cat":"LD #21","p_event":"LD21","p_time":"1315879980","p_likes":"1","p_comments":"2","p_status":"UPD5","us_key":"1044","us_name":"tnelsond","us_username":"tnelsond","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>I&#8217;m kinda slow at developing games because I get tangled up in the collisions and stuff. By next compo I&#8217;m gonna make a game engine. \ud83d\ude1b<\/p>","time":"September 12th, 2011 9:13 pm","title":"Slow."}