Coolness and nr of ratings charts
I like making charts, it’s a… thing. So I took some time to see how coolness is spread out over people, and how many ratings each person received. I might make updated versions on the one week mark and when it’s all over. Also I might make something regarding ratings received/coolness, but for now I got my fix. These values are from sometime today.
Comments
zdanielz
28. Aug 2011 · 16:54 UTC
It would be interesting to plot in log-log and semi-log y scale! Thanks!
Shigor
28. Aug 2011 · 18:39 UTC
Because a lot of people will try popular things first, something somebody other already said is good. Notch’s game has the most rating by far. Randomizing your own list for rate and slowly adding new ones is good, but since there were already enough games I couldn’t rate (mac, ipad, android things or something which just crashes on my computer), I had to use “show all entries”. It’s still randomized, but if you go slowly over the list and then hit five bad / annoying / frustratingly hard entries, you’ll start to hope for something better… and higher number of entries usually means this might be good.
digital_sorceress
28. Aug 2011 · 18:40 UTC
It means that people are not selecting games with equal probability. (If they were, then we would be getting a Poisson distribution.)