{"author_name":"NateNaterson","cat":"LD #21","comments":[],"epoch":1314498840,"likes":0,"metadata":{"p_key":"63593","p_author":"NateNaterson","p_authorkey":"1554","p_urlkey":"99378","p_title":"\u201cCaptive\u201d update released!","p_cat":"LD #21","p_event":"LD21","p_time":"1314498840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1554","us_name":"NateNaterson","us_username":"natenaterson","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p style=\"text-align: center\"><img class=\"alignnone\" src=\"http:\/\/i.imgur.com\/RTD5X.png\" alt=\"\" width=\"540\" height=\"101\" \/><\/p>\n <p>I&#8217;ve released an update to my Ludum Dare game Captive. It fixes the peskiest bugs, adds a bit of polish, and a tiny bit of new content. Of course, the original compo release is still available as well.<\/p>\n <p>Here&#8217;s the changelog for this most recent version:<\/p>\n <p><em>-Added a few tiles to some rooms to make them slightly less dull.<br \/>\n <\/em><em>-Fixed a music bug with the red terminal (for real this time)<br \/>\n <\/em><em>-Added a secret 4th Boomka game you can unlock after beating the red terminal.<br \/>\n <\/em><em>-Added a &#8220;portal&#8221; object to a single room. It&#8217;s related to the secret.<br \/>\n <\/em><em>-Made it so that checkpoints remember what key cards and doors are open when you save <\/em><em>(as well as other variables, such as the music playing). This prevents you from grabbing a keycard, getting killed, but keeping the keycard after respawning.<br \/>\n <\/em><em>-Added sounds for the fireballs.<\/em> <em>-Randomized the fireball-pipe&#8217;s first alarm a tiny bit.<br \/>\n <\/em><em>-Fireballs now destroy when they fall off the edge of the screen.<br \/>\n <\/em><em>-Made it so that using a terminal will reset the &#8220;used&#8221; status of checkpoints, so you can save again if you&#8217;ve just played a Boomka game.<br \/>\n <\/em><em>-Removed a couple of very frustrating spikes.<br \/>\n <\/em><em>-Moved around and added a couple of turrets, as well as some fireball-pipes.<\/em><\/p>\n <p>&nbsp;<\/p>\n <p style=\"text-align: center\">Play it <strong><a title=\"HERE!\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=preview&amp;uid=1554\" target=\"_blank\">HERE!<\/a><\/strong><\/p>","time":"August 27th, 2011 9:34 pm","title":"\u201cCaptive\u201d update released!"}