{"author_name":"torokokill","cat":"LD #21","comments":[],"epoch":1314369720,"likes":0,"metadata":{"p_key":"63608","p_author":"torokokill","p_authorkey":"3932","p_urlkey":"99393","p_title":"Polish Time","p_cat":"LD #21","p_event":"LD21","p_time":"1314369720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3932","us_name":"torokokill","us_username":"torokokill","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>This weekend I shall start polishing my compo entry, <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=preview&amp;uid=3932\">Viral<\/a>. I&#8217;ve been closely watching the comments\/suggestions on my entry page and my post-mortem and add in most of the suggested items from that list.<\/p>\n <p><strong>The List<\/strong><\/p>\n <ul>\n <li>Moving from Flash CS4 to FlashDevelop IDE &#8211; As suggested in my post-mortem<\/li>\n <li>Massive code clean &#8211; Way under commented, over copy-pasted, too much last-minute-hacking-please-let-me-make-the-deadline<\/li>\n <li>Bug fixes from my known bugs list on the entry page<\/li>\n <li>Art pass &#8211; Make everything look less programmer-art and more spiffy<\/li>\n <li>Sound pass &#8211; The music works, but a two bar loop is just silly<\/li>\n <li>A win condition &#8211; Not entirely sure what this will end up being quite yet<\/li>\n <li>More levels &#8211; Possibly a random level generator<\/li>\n <li>One more ability for the player<\/li>\n <li>Balance pass &#8211; Make the abilities that don&#8217;t work well, work better<\/li>\n <\/ul>\n <p>I think that is it. I estimate this will take more than a weekend to complete, unless I want to put myself under the strain of another compo again so soon.<\/p>\n <p>&nbsp;<\/p>","time":"August 26th, 2011 9:42 am","title":"Polish Time"}