{"author_name":"nuria","cat":"LD #21","comments":[],"epoch":1314288840,"likes":1,"metadata":{"p_key":"63616","p_author":"nuria","p_authorkey":"4978","p_urlkey":"99401","p_title":"YRGBO Post-Mortem.","p_cat":"LD #21","p_event":"LD21","p_time":"1314288840","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"4978","us_name":"nuria","us_username":"nuria","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/21\/some-progress-24\/screen1-63\/\" rel=\"attachment wp-att-67523\"><img class=\"alignnone size-full wp-image-67523\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/screen1.gif\" alt=\"\" width=\"640\" height=\"480\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/screen1-300x225.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/screen1-550x412.gif 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/screen1.gif 640w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=preview&amp;uid=4978\">YRGBO<\/a> is a &#8220;weird&#8221; puzzle-adventure game. Since it couldn&#8217;t be long, it had to be tough! And it is. I gave the past Ludum Dare a shot but I quit after the first 24 hours as the game I was working on didn&#8217;t turn out as I expected. This time I could finish, and I&#8217;m happy for that. I also think the game&#8217;s good, not that it will appeal to most people, but that was never really my intention.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>THE GOOD<\/strong><br \/>\n &#8211; I finished! (For the jam, although I wanted to submit it for the main competition).<br \/>\n &#8211; I ended making a good game (not exactly how I wanted it, but I&#8217;m still proud of it).<br \/>\n &#8211; I got into the zone (Never really got tired, I lost track of time).<br \/>\n &#8211; I got &#8220;the hang&#8221; of it (I knew what was worth adding and leaving out).<br \/>\n &#8211; I handled sleep deprivation nicely (I&#8217;m a heavy sleeper, so skipping sleep was never an option, but I could get away with very little of it).<br \/>\n &#8211; I got a nice idea early.<br \/>\n &#8211; I didn&#8217;t quit! (the idea crossed my mind a couple of times) instead, I cut off features and adjusted the project to the time I had left.<br \/>\n &#8211; I felt good, period. I forgot all my problems while working on this. I was tired but very happy and excited.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>THE BAD<\/strong><br \/>\n &#8211; I couldn&#8217;t finish on 24 hours, had to use the jam deadline and work for some extra 24 hours.<br \/>\n &#8211; I didn&#8217;t have the time to test my game, it had bugs that made it almost impossible to be finished. Had to fix them up.<br \/>\n &#8211; I should&#8217;ve planned more before starting coding, could&#8217;ve saved some time.<br \/>\n &#8211; No time to exercise and I ate lots of crap, well, not lots, but I ate them, which is bad!<br \/>\n &#8211; This isn&#8217;t exactly bad, but I tried to make a kind of game I had never done before. In these kind of compos you should probably stick to what you master, it&#8217;s no time to experiment.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>THE UGLY<\/strong><br \/>\n &#8211; I felt weird when the compo was over, my time awareness was messed up, I have trouble getting up early now.<br \/>\n &#8211; I felt really tired the day after. It&#8217;s weird that my legs were so sore.<br \/>\n &#8211; At some point I started to feel really stressed out, you know, that pain in the chest. Pressure + lack of sleep. I&#8217;m ok now.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>CONCLUSION<\/strong><br \/>\n This was a great experience! I hope I can repeat it the next time. This was my second &#8220;short&#8221; game development competition, I had been involved in compos that gave you weeks or even months to make your game, but this is a whole different thing! I&#8217;ll finish in 48 hours next time! &#8217;till then \ud83d\ude09<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"August 25th, 2011 11:14 am","title":"YRGBO Post-Mortem."}