{"author_name":"johanp","cat":"LD #21","comments":[{"author_name":"","time":"August 24, 2011 2:04 am","epoch":1314169440,"text":"You did a great job for the graphics <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Love the style!<br \/>\n Thanks for your postmortem, and especially for the WolframTones link : I didn&#8217;t know this tool, this a MUST have for musical noobs like us!","spam":"N"},{"author_name":"","time":"August 24, 2011 2:24 am","epoch":1314170640,"text":"Woah, that&#8217;s a huge improvement in the graphics department. Post-mortems are good marketing, I&#8217;ll check this one out.","spam":"N"},{"author_name":"","time":"August 24, 2011 5:08 am","epoch":1314180480,"text":"I&#8217;ll check this one out. It looks quite interesting.","spam":"N"},{"author_name":"","time":"August 24, 2011 5:33 am","epoch":1314181980,"text":"I spent quite a while trying to figure this one out, great work! I especially like the realistic art style \ud83d\ude1b","spam":"N"},{"author_name":"","time":"August 24, 2011 6:41 am","epoch":1314186060,"text":"I really enjoyed it.  I&#8217;m glad that you did push through and make a game.<br \/>\n And thanks for the tip on WolframTones! I didn&#8217;t know about that!","spam":"N"}],"epoch":1314166320,"likes":3,"metadata":{"p_key":"63650","p_author":"johanp","p_authorkey":"608","p_urlkey":"99435","p_title":"BATHOS \u2013 post mortem","p_cat":"LD #21","p_event":"LD21","p_time":"1314166320","p_likes":"3","p_comments":"6","p_status":"UPD5","us_key":"608","us_name":"johanp","us_username":"johanp","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>For my third LD I knew from the beginning that I would have less than one full day to complete the game. Knowing that, I first planned not to join, but when I saw the theme I thought that I should at least be able to do something small.<\/p>\n <p>Again my weapon of choice was AS3 and low res pixel graphics. This time I tried out FlashPunk (thanks to Sos&#8217;s framework posted earlier) and even if I used very little FP code I was quite happy with my choice.<\/p>\n <p>All together it turned out more or less like I imagined it to be. If you haven&#8217;t played it I strongly suggest you do so before reading any further as the game is quite spolier fragile. Feel free to try the game here:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=rate&amp;uid=608\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=rate&amp;uid=608<\/a><\/p>\n <p><strong>What went wrong<\/strong><br \/>\n <em>&#8211; story<\/em><br \/>\n I wanted to really put the player into the action and let the player imagine what had happened before for herself. This had could been done a lot better and I&#8217;m not happy with the intro and outro texts at all. They worked, but nothing more. I think better texts could have emphasized the point of the game and the players&#8217; reactions even more.<\/p>\n <p><em>&#8211; framework code<\/em><br \/>\n I hadn&#8217;t used FP before so when I found out that Sos had posted a quick and dirty platformer framework I decided to use it right away. The framework was good for most parts (thanks Sos!) but there where some minor glitches that stopped me from adding some of the polish I wanted in the end. Since there is so little platforming actually in the game I might have been better off writing it from scratch.<\/p>\n <p><em>&#8211; not much<\/em><br \/>\n I tried to think of a third thing that didn&#8217;t work out but failed. I didn&#8217;t eat very much, but that was expected. Next time I really should take more breaks and eat better &#8211; pomodoro style!<\/p>\n <div style=\"width: 330px\" class=\"wp-caption aligncenter\"><img src=\"http:\/\/i.imgur.com\/AL3vQ.jpg\" alt=\"\" width=\"320\" height=\"240\" \/><p class=\"wp-caption-text\">Base functionality complete! Time for graphics!<\/p><\/div>\n <p><strong>What went right<\/strong><br \/>\n <em>&#8211; scope<\/em><br \/>\n Knowing that I wouldn&#8217;t be able to pull any all nighters I decided to try something very special and short instead of generic and large. Usually I want to make levels after level, but this time I was smart enough to realize my weaknesses and use them as strengths.<\/p>\n <p><em>&#8211; graphics<\/em><br \/>\n While I usually dabble with pixel graphics, I wanted to try a new style this time. Normally I&#8217;m very much about child-like proportions, big eyes, and black outlines. In BATHOS I aimed for a realistic style in order to make it feel more real. Wether I actually achieved the latter or not, I&#8217;m very happy with the looks of the game and it is something that I will surely use again.<\/p>\n <p><em>&#8211; framework code<\/em><br \/>\n Although there were some minor kinks in the framework I used on top of FlashPunk it allowed me to dive straight into the game mechanics. This saved me a lot of time and I think it was the first time in many years that I didn&#8217;t write any engine code for a game. Big thanks to Sos and Chevy!<\/p>\n <p><em>&#8211; the name<br \/>\n <\/em>Reading the initial response I am very happy with positive comments, something which I am very grateful for. There are of course people who don&#8217;t like the game and\/or hate the ending, which it why I named it BATHOS ( = anti-climax ). <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <div style=\"width: 330px\" class=\"wp-caption aligncenter\"><img src=\"http:\/\/i.imgur.com\/lp62a.png\" alt=\"\" width=\"320\" height=\"239\" \/><p class=\"wp-caption-text\">Final look of the first room.<\/p><\/div>\n <p>On a final note, let me recommend <a href=\"http:\/\/tones.wolfram.com\/generate\/\" target=\"_blank\">WolframTones<\/a>\u00a0for quick music. It requires some clicking to get the desired result, but it beats composing for a musical newbie like me.<\/p>\n <p>And that&#8217;s it! I&#8217;m really loking forward to try the entries of this LD, a lot of great looking entries. Extra kudos to Phil and PoV for putting in the extra time and effort to keep the site running &#8211; thanks a million!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 24th, 2011 1:12 am","title":"BATHOS \u2013 post mortem"}