{"author_name":"intmain","cat":"LD #21","comments":[{"author_name":"tcstyle","time":"August 23, 2011 12:48 pm","epoch":1314121680,"text":"That really is a hilarious pathfinding.","spam":"N"}],"epoch":1314116580,"likes":2,"metadata":{"p_key":"63684","p_author":"intmain","p_authorkey":"3309","p_urlkey":"99469","p_title":"Flashpunk and A* and escape, Oh my!","p_cat":"LD #21","p_event":"LD21","p_time":"1314116580","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"3309","us_name":"intmain","us_username":"intmain","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>&nbsp;<\/p>\n <h2><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=rate&amp;uid=3309\">Astar Postmortem <\/a><\/h2>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=rate&amp;uid=3309\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=rate&amp;uid=3309<\/a><\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/23\/flashpunk-and-a-and-escape-oh-my\/3309-shot1-3\/\" rel=\"attachment wp-att-70586\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/3309-shot11.png\" alt=\"\" width=\"517\" height=\"400\" \/><\/a><\/p>\n <h3 style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/23\/flashpunk-and-a-and-escape-oh-my\/3309-shot3-2\/\" rel=\"attachment wp-att-70587\"><img class=\"alignleft\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/3309-shot31.png\" alt=\"\" width=\"260\" height=\"200\" \/><\/a> Tools used<\/h3>\n <p style=\"text-align: center\">Flashdevelop &#8211; $0<\/p>\n <p style=\"text-align: center\">Flashpunk &#8211; $0<\/p>\n <p style=\"text-align: center\">PXtone &#8211; $0<\/p>\n <p style=\"text-align: center\">ASEprite &#8211; $0<\/p>\n <p style=\"text-align: center\">Post<span style=\"color: #000000\"><del>mortem<\/del>dinner &#8211; $16<\/span><\/p>\n <p style=\"text-align: center\"><strong>Total cost<\/strong> &#8211; Not going to laser-tag with my friends on Saturday D:<\/p>\n <h3>Learn from my mistakes &#8211;<\/h3>\n <p>&#8211; and don&#8217;t leave butternut squash soup out for 48 hours, it goes bad. Also, <em>making games is hard<\/em>:<\/p>\n <p><strong>The first<\/strong> risk I took was implementing the A* pathfinding algorithm into flash, which beforehand I had only ever done in Gamemaker, and that was a looong time ago. So I opened that up for reference and away I went.<\/p>\n <p>The first implementation &#8220;worked&#8221; but had some sorta hilarious path results. I wish I had a screenshot but it looked somthing like this -&gt;<\/p>\n <div id=\"attachment_70642\" style=\"width: 270px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/23\/flashpunk-and-a-and-escape-oh-my\/3309-shot4\/\" rel=\"attachment wp-att-70642\"><img class=\"size-full wp-image-70642\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/3309-shot4.png\" alt=\"\" width=\"260\" height=\"200\" \/><\/a><p class=\"wp-caption-text\">My professional representation of pathfinding gone wrong<\/p><\/div>\n <p>&nbsp;<\/p>\n <p><strong>The Second <\/strong>issue was sound. I knew I needed music and I had a nebulous idea of the type of feeling I wanted from the music. &#8220;Puzzle-y music&#8221; I thought&#8230; &#8220;Puzzle-y music&#8221;&#8230; So I started to fool around with some violins and realized I sucked at that. So I ended up using my old friend the Sin-wave and was glad I did. It took about three tries before I had the sound I wanted.<\/p>\n <p>&nbsp;<\/p>\n <p>So I suppose the lesson here is to experiment, because my favorite part of this compo\/exercise is the risks I took and learned from.<\/p>\n <p>&nbsp;<\/p>\n <p>blah blah blah,<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=rate&amp;uid=3309\"> you can play it here<\/a>.<\/p>\n <p>P.S. <del>I secretly have a crush on every participant, don&#8217;t tell.<\/del> Great job everyone!<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"August 23rd, 2011 11:23 am","title":"Flashpunk and A* and escape, Oh my!"}