Extended Submission != Extended Development?

I keep seeing posts or chat entries that say things like “I used the extended submission time (12 hours) to add XYZ to my game”.

Is that valid? I know the competition is a bit laid back, so I’m not too worried about it, but does this bother anybody else?

I’m kind of kicking myself, because I purposely stopped a couple hours before submission time to make sure I had everything deployed correctly, which meant that I had to stop myself from fixing a few bugs, one of which occasionally freezes my game. If I had also used the extended submission time, I’d be a lot more confident that everything in my game worked. But I didn’t want to abuse the extended submission time.

Oh well, I guess I’m just ranting and wondering if anybody else feels the same way. I still had fun, so I’m not getting too worked up over it, but it does seem a bit unfair. Oh well!

Comments

Doft
23. Aug 2011 · 11:28 UTC
I feel the same way. 12 extra hours is a lot, I could fix some bugs, polish my game, add more stuff…
Alexbrainbox
23. Aug 2011 · 11:36 UTC
I don’t think you were really meant to, as the extra twelve hours was only really on an honor system (i.e. the organisers said to stop at the normal time and just upload later). But hey, if people used the extra time, it’s only their sense of satisfaction they’re losing out on.
marudziik
23. Aug 2011 · 11:37 UTC
I agree, although think of people that wasted a lot of time, uselessly trying to submit their stuff, or people who started later. I think that’s within the rules, but it’s a matter of personal good taste. IMHO this competition is about finishing a game before some deadline and under 48hours. If the game feels unpolished by that time, people should just let it be unpolished – this is a proof that they tried their best, but something still could be done more efficient and faster. Next time they will know better.

That’s why there’s no ending in my game, anyway. The last level just loops. :]
23. Aug 2011 · 12:55 UTC
Thanks guys, at least I know I’m not crazy.
23. Aug 2011 · 14:25 UTC
>which meant that I had to stop myself from fixing a few bugs, one of which occasionally freezes my game
23. Aug 2011 · 23:00 UTC
Interesting, I didn’t know that! I still think it would be a little dishonest to fix it now, so I think I’ll leave it in. But I still think it’s abusive for people to add features after the deadline.