Jammin’
Well, I finished my first jam game (Escape Velocity). I’m pretty damn happy with it too! My goal was not to make things “simple stupid,” but stupid simple. It worked like a charm :). It’s funny because the gameplay is by-far the most fun of anything I’ve made – all from trying not to work too hard. Weird, huh?
Anywho, there’s only two levels and no score but I’m already addicted to my little game. Then again, I’m very, very biased ;). I would’ve liked to take more time on the music, and at least have an indicator for your ship’s delivery destination.
I wanted to have a small map popup before each level so you wouldn’t die right away but c’est la vie. I also realize, just now, that extra lives would be a good idea :/. Funny how that slipped my mind *shrugs*.
Also, I haven’t actually beat it yet but I’m pretty sure it’s doable (I haven’t had much time). I do know that the first level is doable, even with less fuel than I give you.
Why are you reading this? PLAY MY GAME! 
