{"author_name":"toastie","cat":"LD #21","comments":[],"epoch":1313999280,"likes":3,"metadata":{"p_key":"63852","p_author":"toastie","p_authorkey":"748","p_urlkey":"99637","p_title":"FINISHED","p_cat":"LD #21","p_event":"LD21","p_time":"1313999280","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"748","us_name":"toastie","us_username":"toastie","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>Finally submitted my entry! Too tired to write anything else, so here&#8217;s a copy-paste of the entry desctiption! (And a screenshot!)<\/p>\n <p><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/thumb\/9a4887c626eb3010f01b24d1eba75019.jpg\" alt=\"\" \/><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=preview&amp;uid=748\">Here&#8217;s the link to the submission<\/a><br \/>\n Wow. I literally just wrote code, 3d-modelled, composed music pretty much non-stop for 48 hours. I had some problems building the Windows version in the end, so posting this a little late (thank god for the extension!).<\/p>\n <p>The game is a little smaller than I originally planned, but I&#8217;m pretty proud of it and I hope that you enjoy it!<\/p>\n <p>I used a framework called Polycode (which I am also the developer of and which you can find at polycode.org).<\/p>\n <p>Aside from that I used Blender for 3d modelling and animation, Photoshop for all graphical needs, Reason 4 for music and SFXR for sounds.<\/p>\n <p>The code is a real mess, so don&#8217;t take it too seriously. I had to jam a ton of quick fixes in the last few hours, so it&#8217;s really really ugly.<\/p>\n <p>HOPE YOU LIKE IT!!<\/p>","time":"August 22nd, 2011 2:48 am","title":"FINISHED"}