Finished. Fully.

So, I finished at about midnight, which was pretty good time. No sound, but that would have been an afterthought anyway.

A screenshot of the bar in Unrest.

The bar.

Unrest is a game where you have the goal of escaping hopelessness. You are set upon by all the issues that plauge your life, and must fix them without creating too many issues, or making any one issue too big.

You can grab a copy of the source code, but unfortunately no compiled versions yet. I was planning on waiting, but after hours of setting up the environment under Windows (real pain compared to Linux) it turns out the latest version of the bindings has a bug.

If you use linux and happen to have the older versions of the PySFML2 bindings, please give it a go, if you don’t, you can give it a try and see if your distribution has the right versions (if at all).

My mistake, just turns out the bindings have changed. I’ve updated the source code to reflect that, and it should now work with the newest version of the bindings. Windows build coming soon. Windows build now up.

I havn’t got easy access to a Mac to make a build – but the source code version should work if you can get all the dependancies (SFML2, PySFML2, Python).