Fail!

So it happened. It was in the hat. We have less than 4h and I have only a story, some basic movement, test tiles and a sprite what isn’t animates right. No question I can’t finish this and more over I’ll not give out such a shame to anyone.

But as I wrote in the only post I made before this. It’s the first time I try to make a game for the NDS. And the first time I worked with tiles not just on the NDS.

Btw I made a lot of code:

  • – tileset loader (and learned tiles well)
  • – sprite loader
  • – sprite move handler (hardcoded, so it needs some generalization)
  • – sprite animator (it works, just I use it wrong somehow)

The next LD will be a lot easier with all this already done and learned. I’ll finish it surely for Function and will put it on my website RBWorld with some programming  tutorial if requested.

It’s 0:30 am. I’m tired. I think I just watch notch how he finish his dungeon crawler before sleep.

Here is what I’ve got in one little screenshot:

The progress I made in LD48