{"author_name":"stigrv","cat":"LD #21","comments":[],"epoch":1313954880,"likes":0,"metadata":{"p_key":"64014","p_author":"stigrv","p_authorkey":"3796","p_urlkey":"99800","p_title":"Puzzlestein progress update #3","p_cat":"LD #21","p_event":"LD21","p_time":"1313954880","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3796","us_name":"stigrv","us_username":"stigrv","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p><img alt=\"\" src=\"http:\/\/www.vangen.org\/javascript\/puzzlestein-compo\/temp\/puzzlestein_progress3.png\" class=\"alignnone\" width=\"400\" height=\"300\" \/><\/p>\n <p>Enemy AI. CHECK. Multiple levels. CHECK. Sound \/ music. CHECK.<br \/>\n I want more gameplay elements in there, and is therefore adding pushable crates. Will hopefully be able to finish that before the deadline.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a><\/p>","time":"August 21st, 2011 2:28 pm","title":"Puzzlestein progress update #3"}