{"author_name":"Naarkie","cat":"LD #21","comments":[],"epoch":1313952540,"likes":0,"metadata":{"p_key":"64026","p_author":"Naarkie","p_authorkey":"4994","p_urlkey":"99812","p_title":"So I\u2019m done","p_cat":"LD #21","p_event":"LD21","p_time":"1313952540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4994","us_name":"Naarkie","us_username":"naarkie","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>I don&#8217;t really like how it turned out. Theres tons of stuff I&#8217;d like to add, but I have no more time left. Like bosses and better graphics and better everything and more weapons, you get the point. Yes, I realise in the source its a bloody mess of objects and sprites. The names went from &#8216;objBox&#8217; to &#8216;lolman&#8217; in a few hours.<br \/>\n The game is pretty easy, I should hope.<br \/>\n Anyway, I had tons of fun making this game. I&#8217;ll be sure to participate next LD, hopefully with a C# or Java game. \ud83d\ude1b<\/p>\n <p>Over and out, Naarkie.<br \/>\n (Yes, I know I sound constipated in the voice overs. *deal with it*)<\/p>","time":"August 21st, 2011 1:49 pm","title":"So I\u2019m done"}