{"author_name":"kevglass","cat":"LD #21","comments":[],"epoch":1313949000,"likes":1,"metadata":{"p_key":"64045","p_author":"kevglass","p_authorkey":"5134","p_urlkey":"99832","p_title":"And it\u2019s submitted\u2026","p_cat":"LD #21","p_event":"LD21","p_time":"1313949000","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"5134","us_name":"kevglass","us_username":"kevglass","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>Well, I have run out of puff &#8211; and nearly painkillers. My teeth are killing me but I have completed a game in 48 hours &#8211; didn&#8217;t think that&#8217;d happen! I&#8217;m pretty pleased with the result &#8211; can&#8217;t imagine it&#8217;ll win any prizes but it&#8217;s a nice little concept I think I could expand later.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/21\/and-its-submitted\/screenshot6-9\/\" rel=\"attachment wp-att-67135\"><img class=\"aligncenter size-medium wp-image-67135\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/screenshot61-289x300.png\" alt=\"\" width=\"289\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/screenshot61-289x300.png 289w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/screenshot61-550x570.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/screenshot61.png 600w\" sizes=\"(max-width: 289px) 100vw, 289px\" \/><\/a><\/p>\n <p>So, what have I learnt?<\/p>\n <ul>\n <li>Your first idea, isn&#8217;t always your best. I went with my first idea this time but I had 4 or 5 along the way that would have been better (at least I think so). Stuck to my guns to get something done<\/li>\n <li>Creating sounds is easy &#8211; creating good sounds is hard and takes up a long time. I&#8217;ll definitely factor that in next time I do Ludum Dare (yes, I want to do it again!)<\/li>\n <li>Creating music is hard (even bad music). It&#8217;s difficult to find good tools. It&#8217;s difficult to have any idea where to start. Sourcing freeware music is much much easier. Still, there are procedural generators out there &#8211; even if the output is a bit naff.<\/li>\n <li>Having a schedule for 48 hours is pointless, just go.<\/li>\n <li>Coding fast is fun! (I think already knew this)<\/li>\n <li>What you think of your game isn&#8217;t always what other people thing of it.<\/li>\n <\/ul>\n <div>So without further ado, here it is..<\/div>\n <div style=\"text-align: center\"><a href=\"http:\/\/www.cokeandcode.com\/gamelets\/thecell\">Play The Cell<\/a><\/div>\n <div>And the complete timelapse from two days of work:<\/div>\n <div><a href=\"http:\/\/www.youtube.com\/watch?v=NcGyxfOhxNQ\">http:\/\/www.youtube.com\/watch?v=NcGyxfOhxNQ<\/a><\/div>\n <div>Over and out!<\/div>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a><\/p>","time":"August 21st, 2011 12:50 pm","title":"And it\u2019s submitted\u2026"}