Escape Keys Update
The XNA version of my game now surpasses the Unity version. What’s working:
- Player display
- Player movement
- Player collision with items
- Background Board (no wall collision yet)
- Door key displays
- Player can pickup keys
- Wall collision
- Door display (Locked and Open)
- Level transition
- Enemy display
- Enemy following
- Enemy killing you
- More Levels

LD21 Screenshot 2