{"author_name":"Daz","cat":"LD #21","comments":[],"epoch":1313939520,"likes":0,"metadata":{"p_key":"64111","p_author":"Daz","p_authorkey":"383","p_urlkey":"99898","p_title":"Laser Gates, Oh my","p_cat":"LD #21","p_event":"LD21","p_time":"1313939520","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"383","us_name":"Daz","us_username":"daz","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p><img alt=\"\" src=\"http:\/\/i.imgur.com\/ptCqq.png\" class=\"alignnone\" width=\"656\" height=\"518\" \/><br \/>\n What good is a game without key-based gates? Also I need to do some serious optimization soon, this thing struggles for 60 FPS on my fairly new laptop, so I don&#8217;t know how it&#8217;ll fare against all of the LDers out there.. (hint: requires a good graphics card more than processor)<\/p>","time":"August 21st, 2011 10:12 am","title":"Laser Gates, Oh my"}