{"author_name":"ZenithSal","cat":"LD #21","comments":[],"epoch":1313936940,"likes":0,"metadata":{"p_key":"64123","p_author":"ZenithSal","p_authorkey":"4775","p_urlkey":"99910","p_title":"Prison: Escapor","p_cat":"LD #21","p_event":"LD21","p_time":"1313936940","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"4775","us_name":"ZenithSal","us_username":"zenithsal","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>9 hours to go&#8230; I doubt I can finish my entry in time, I&#8217;m not giving up though, planning to enjoy it till last second <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Because this is the first game creation contest I ever participate in, and I think it&#8217;s the greatest competition in the history of gamedev contests so far.. I mean we took down the competition site!! it was like friendly-fire DoS attack.. I&#8217;ve learned many good lessons, I&#8217;m definitely going to write a detailed post-mortem on what went right and what went wrong, at least for my future self who I know is folish enough to participate in many more competitions.<\/p>\n <p>When I first started working on my entry, I had 4 game concepts within an hour, all of them are great ideas on paper, in the end I chose this one which I called Prison Escapor:<\/p>\n <p><span><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/21\/prison_escapor\/ld21_concept_prison_escape-2\/\" rel=\"attachment wp-att-66781\"><img class=\"aligncenter size-large wp-image-66781\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ld21_concept_prison_escape1-550x687.jpg\" alt=\"\" width=\"550\" height=\"687\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ld21_concept_prison_escape1-240x300.jpg 240w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ld21_concept_prison_escape1-550x687.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ld21_concept_prison_escape1.jpg 640w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/span><\/p>\n <p>It may look kinda chaotic, but the idea is clear in my head&#8230; I think \ud83d\ude00<\/p>\n <p>Here&#8217;s how it looks now:<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/21\/prison_escapor\/ld21_escapor_7\/\" rel=\"attachment wp-att-66784\"><img class=\"aligncenter size-large wp-image-66784\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ld21_escapor_7-550x444.jpg\" alt=\"\" width=\"550\" height=\"444\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ld21_escapor_7-300x242.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ld21_escapor_7-550x444.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ld21_escapor_7.jpg 820w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>The biggest problem I have is the AI, it took me most of today&#8217;s work so far to make that guard chase the player around through the tunnels until he losses him or finds another prisoner to beat down, that&#8217;s one way to get rid of guards \ud83d\ude09<\/p>\n <p>So you see, finishing this today is unrealistic, but I&#8217;ll try my best to get it as close as possible to playable state.<\/p>","time":"August 21st, 2011 9:29 am","title":"Prison: Escapor"}