Changed my mind!

So at first I wanted to just make a game where you run away from water, but that’s been done so many times that I felt it was kind of cheating to use it for my entry. So now the idea is that you’re stuck in a dungeon that’s slowly filling with water and there’s an exit somewhere higher up that you have to get to.

But wait, isn’t that the same idea? Well, it would be if you didn’t have stubby little legs and could actually make it to those platforms. The only solution is to ride the wave to the top of the chamber, avoiding what would have been handy platforms but are now annoying obstacles, then swim down to the exit once you’re pushed under the water by the ceiling.

All I have left to do is code in some buoyancy and I’m done with the mechanics, then I can move on to putting in some levels (or, if I have enough time, adding some procedural generation for the levels) and adding some SFX/Music.

Wish me luck!

Comments

Frimkron
22. Aug 2011 · 07:36 UTC
I love the colours :)