It’s the End of the World
In the last – frantic – 3 hours, I started Ludum Dare, wrestled with my screenshot program, wrote a level editor, went for a walk and took photos with my new camera, and did absolutely no programming on the actual gameplay.
However, I’m very pleased with my progress. I now have my game loading pieces of “level” from the level editor, which includes some basic physics that lets the pieces float around in the screen. I chopped some of the photos up and now have rudimentary graphics, which look something like this:

It’s very tempting to keep adding graphics and making things look prettier, however I really need to get some gameplay in there. The next step is to add a character who’s trying to escape the end of the world by running across the pieces.
And of course I need to give the game a proper name. I welcome any suggestions.
11 hours and counting! Time for dinner.