{"author_name":"Surrealix","cat":"LD #21","comments":[],"epoch":1313920560,"likes":0,"metadata":{"p_key":"64201","p_author":"Surrealix","p_authorkey":"215","p_urlkey":"99988","p_title":"Declaration of Intent","p_cat":"LD #21","p_event":"LD21","p_time":"1313920560","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"215","us_name":"Surrealix","us_username":"surrealix","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>I&#8217;m In!<\/p>\n <p>Wait &#8230; what?<\/p>\n <p>&nbsp;<\/p>\n <p>Due to an overwhelming dose of real life, my LD entry became a little delayed. However, I&#8217;m <em>escaping<\/em> real life for the next 13 hours to write one quarter of an LD game. (in one quarter of the usual time). I&#8217;m hoping I can write the correct quarter &#8211; so that I come out with a playable game at the end.<\/p>\n <p>I&#8217;ll be using my own framework on top of <a title=\"SDL\" href=\"http:\/\/www.libsdl.org\/\">SDL<\/a>, which &#8211; if you&#8217;d like to join me in this quarter-LD madness &#8211; can be downloaded <a title=\"Base Code\" href=\"http:\/\/www.surrealix.com\/ludumdare\/21\/basecode.zip\">here<\/a>. As usual, it&#8217;s buggy and incomplete, but hopefully will save me time in the end. Despite being based on SDL I use a bunch of windows stuff, so it&#8217;s Windows Only.<\/p>\n <p>I&#8217;m also recording my adventure using my screenshot capture program from LD18.\u00a0You can download it from\u00a0<a href=\"http:\/\/www.surrealix.com\/ludumdare\/18\/Screenshot.exe\">here (Windows only)<\/a>. It\u2019ll ask for a path (which needs to end in a slash \u2013 ie: C:\\Screenshots\\\u201d); a count (files are saved as 0001, 0002 etc, so this is the first number); and the time between screenshots in seconds. Due to the wonderful hack I used to write it, it wipes the clipboard every time it takes an image. Beware!<\/p>\n <p>&nbsp;<\/p>\n <p>Onto the game &#8230;<\/p>\n <p>With time racing past, I need to write something very (very) simple. So I&#8217;m aiming for a physics-based puzzle adventure platform game with RPG elements. \u00a0Without the RPG stuff, or the adventure stuff, or the puzzle stuff.<\/p>\n <p>&nbsp;<\/p>\n <p>Onwards and upwards! (Or sideways to the next platform).<\/p>\n <p>&nbsp;<\/p>","time":"August 21st, 2011 4:56 am","title":"Declaration of Intent"}