{"author_name":"Jimjam","cat":"LD #21","comments":[],"epoch":1313917980,"likes":0,"metadata":{"p_key":"64216","p_author":"Jimjam","p_authorkey":"3643","p_urlkey":"100003","p_title":"Progress update","p_cat":"LD #21","p_event":"LD21","p_time":"1313917980","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3643","us_name":"Jimjam","us_username":"jimjam","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>I wanted to post last night, but here we go:<\/p>\n <p>:<a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/21\/progress-update-14\/screen02-8\/\" rel=\"attachment wp-att-66160\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/screen021-300x225.png\" alt=\"\" width=\"300\" height=\"225\" \/><\/a><\/p>\n <p>It&#8217;s coming along nicely in terms of graphics, but I still need to get core gameplay code in, which is beginning to worry me. I know it&#8217;s unusual to focus on visuals first, but I only managed to come up with what I think is a fun concept while trying to get to sleep last night. Hopefully I can implement it in a simple way to get it in in time.<\/p>\n <p>Back to work!<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"August 21st, 2011 4:13 am","title":"Progress update"}